SCENARIO:
You are an explorer in a strange planet. There are red, green and blue enemies and that planet is full of red, green and blue toxic gas. 
If you kill a red monster, level of red gas will be reduced. If the bar gets full, you die.
If you kill a green monster, level of green gas will be reduced. If the bar gets full, you die.
If you kill a blue monster, level of blue gas will be reduced. If the bar gets full, you die.
If enemies kill you, you die.

PROGRESS:
I couldn't finish it yet. There are bugs, and the game lacks the fun in that stage. That's my first jam. Have fun, if you find any in it.

CREDITS:
Weapon SFX: 
Weapons of Choice Free by Komposite Stuido from Unity Asset Store
https://assetstore.unity.com/packages/audio/sound-fx/weapons/weapons-of-choice-f...

Other SFX:
Created by me via BFXR
https://www.bfxr.net/

Musics:
Created by me via Bosca Ceoil (I put there a mute button for your ears' sake)
https://boscaceoil.net/

Fonts:
Dead Revolution by Chequered Ink from Dafont
https://www.dafont.com/dead-revolution.font
MV Boli from FontZone
https://fontzone.net/font-details/mv-boli

Images and Icons:
Created by me via Inkscape
https://inkscape.org/

Codes:
Written by me with C# in Unity.

Comments

Log in with itch.io to leave a comment.

(+1)

The game starts muted, this is a bug. You can unmute it in game via settings panel by pressing ESC or settings button at top left of the screen in game. You can close the settings pop-up by same settings button or ESC key.